{"title":"Asmodee North America - Dropship","description":"","products":[{"product_id":"ticket-to-ride-europe","title":"Ticket To Ride - Europe","description":"\u003cp\u003eFrom the craggy hillsides of Edinburgh to the sunlit docks of Constantinople, from the dusty alleys of Pamplona to a windswept station in Berlin, Ticket to Ride Europe takes you on a new train adventure through the great cities of turn-of-the-century Europe.\u003c\/p\u003e\n\u003cp\u003eWill you risk a trip through the dark tunnels of Switzerland- Venture aboard a ferry on the Black Sea- Or erect lavish train stations in the great capitals of the old empires- Your next move might just make you Europe's greatest train magnate!\u003c\/p\u003e\n\u003cp\u003eThe newest instalment in the best-selling Ticket to Ride series of train adventures, Ticket to Ride Europe takes you across the Ocean into the heart of Europe. 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A must-have for any Lord of the Rings or strategy board game collection.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":42435947724863,"sku":"7DUME-EN01","price":64.99,"currency_code":"NZD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0016\/1510\/2015\/files\/lord-of-the-rings-duel-for-middle-earth-116855_75ef9.jpg?v=1759536248"},{"product_id":"7-wonders-second-edition-armada-expansion","title":"7 Wonders – Second Edition: Armada Expansion","description":"\u003cp\u003eThe horizon is now within reach: your armada is waiting for you to go conquer the seas! On board your ships, discover distant isles, trade with distant cities, and equip your fleets to take part in the upcoming naval warfare... In addition to a whole new Wonder, this expansion allows you to expand your interactions with two new types of cards: Armada and Isle cards. Navigators, explorers, shipowners, and pirates will give new depth to your games.\u003c\/p\u003e  \u003cp\u003e \u003c\/p\u003e","brand":"Repos Production","offers":[{"title":"Default Title","offer_id":43815916437567,"sku":"SV04EN","price":89.99,"currency_code":"NZD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0016\/1510\/2015\/files\/sv04-image1_2000_700x700_58ee5519-011c-4bb0-aa26-a2dfaf6e3242.jpg?v=1788319156"},{"product_id":"7-wonders-duel-1","title":"7 Wonders Duel","description":"\u003cp\u003eIn many ways, \u003cem\u003e7 Wonders Duel\u003c\/em\u003e resembles its parent game 7 Wonders as over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders. What's different about \u003cem\u003e7 Wonders Duel\u003c\/em\u003e is that, as the title suggests, the game is solely for two players, with the players not drafting cards simultaneously from hands of cards, but from a display of face-down and face-up cards arranged at the start of a round.\u003c\/p\u003e  \u003cp\u003eA player can take a card only if it's not covered by any others, so timing comes into play as well as bonus moves that allow you to take a second card immediately. As in the original game, each card that you acquire can be built, discarded for three coins, or used to construct a wonder. Each player starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.\u003c\/p\u003e  \u003cp\u003ePlayers can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as you acquire resources, the cost for those particular resources increases for your opponent, representing your dominance in this area. A player can win \u003cem\u003e7 Wonders Duel\u003c\/em\u003e in one of three ways. Each time that you acquire a military card, you advance the military marker toward your opponent's capital, giving you a bonus at certain positions. If you reach the opponent's capital, you win the game immediately. Similarly, if you acquire all six different scientific symbols, you achieve scientific dominance and win immediately. If neither of these situations occurs, then the player with the most points at the end of the game wins.\u003c\/p\u003e","brand":"Repos Production","offers":[{"title":"Default Title","offer_id":43824865869887,"sku":"7DU-AU01","price":59.99,"currency_code":"NZD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0016\/1510\/2015\/files\/7_wonders_duel_1.jpg?v=1788505130"},{"product_id":"7-wonders-duel-pantheon-expansion","title":"7 Wonders Duel: Pantheon Expansion","description":"\u003cp\u003eA pantheon from several civilizations — including Greek, Egyptian, and Middle-Eastern — gets added to \u003cem\u003e7 Wonders: Duel\u003c\/em\u003e in \u003cem\u003e7 Wonders: Duel – Pantheon\u003c\/em\u003e, with each god having its own power to help you or hinder your opponent.\u003c\/p\u003e \u003cp\u003eDuring Age I you collect mythology tokens — which allow you to choose which deities have a place in the Pantheon — and offering tokens, which help you court those deities. Then, during Ages II and III, you can activate a god or goddess in the Pantheon instead of taking a card from the pyramid. To do so, you pay whatever that god or goddess demands from you in offerings, then place it next to your city.\u003c\/p\u003e \u003cp\u003eWith Isis on your side, you can use a card from the discard pile to construct one of your Wonders for free. Zeus, whose nod determines what happens and what does not, enables you to discard any single card from the pyramid that you want as well as any mythology or offering tokens on it. The Phoenician goddess Tanit, whose people were renowned for trade, fills your coffers with twelve pieces of gold. Enki, the Sumerian god of crafts, technology, and creation, lets you choose one of two progress tokens. Minerva's ability to keep the conflict pawn from entering your territory may not instantly bring you victory, but it can save you from military defeat.\u003c\/p\u003e \u003cp\u003eWhat's more, instead of adding three guild cards to the deck for Age III, you add three of five Grand Temples. Each Grand Temple belongs to a different Mediterranean culture, and if you have the favor of a god or goddess from that culture, you can build the temple for free. For example, having Isis by your side enables you to build the Egyptian temple; with Enki, you can build the Mesopotamian one. 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Second, the wonder boards are now larger and instead of having an (A) and (B) side with the same artwork, they now have a day side and a night side. Third, the iconography for the cost of each card has been relocated to improve clarity. Fourth, the iconography for chaining (building without paying the production cost) cards has been revised to improve understanding. Finally, the rules have been rewritten to make learning the game easier. The award-winning gameplay designed by Antoine Bauza, remains the same.\u003c\/em\u003e\u003c\/p\u003e","brand":"Repos Production","offers":[{"title":"Default Title","offer_id":43824865935423,"sku":"SEV-AU02","price":114.99,"currency_code":"NZD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0016\/1510\/2015\/files\/asm7w-ne.jpg?v=1788505131"},{"product_id":"7-wonders-duel-agora-expansion","title":"7 Wonders Duel: Agora Expansion","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003e7 Wonders Duel: Agora\u003c\/strong\u003e\u003c\/em\u003e features a new board called the Senate, comprising six separate chambers that provide players with benefits once they take possession of the area. Players can obtain a Senate chamber by taking senator cards. 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